The 2021 Survival
This Minecraft survival world was created in 2021 as the next long-term technical survival world I would play on for years. Since the 1.16 update, no major breaking changes have been introduced in each version, making this world's gameplay particularly stable. As a result, I built many more farms and constructions compared to previous gameplay. Additionally, many builds were directly taken from tutorials from the technical Minecraft community, making them particularly efficient.
The world is currently not being played due to the crafter introduced in 1.21, rendering many farms obsolete. The poor aesthetics management also prompted me to start an entirely new playthrough.
Builds
The survival world is built around a village. However, the home base is a standalone house instead of an occupied village house. Behind the house is the iron farm, which was among the first farms constructed in this world. A cobblestone generator and a smelting station are also near the house, making them part of the base. Later in the year, I constructed a village trading hall, a desert monster farm, and a bonemeal farm (with the 1.17 update). In the Nether, I built a hoglin farm and a zombified piglin farm to secure food, experience, and gold. A shulker farm was also built to make storage much more efficient, along with two raid farms in an ocean near a pillager outpost. The base also includes a new smelting station, a cactus farm, a sugarcane farm, a bamboo farm, and many more.